This book is intended for electronics enthusiasts and professionals alike, who want a much deeper understanding of the incredible technology conquests over the pre-digital decades that created video. It details evolution of analogue video electronics and technology from the first electro-mechanical television, through advancements in Cathode Ray Tubes, transistor circuits and signal processing, up to the latest analogue, colour-rich TV, entertainment devices and calibration equipment.
Key technological advances that enabled monochrome video and, eventually, colour are explained. The importance, compromises and techniques of maintaining crucial backward legacy compatibilities are described. The generation, signal processing and playback of analogue video signals in numerous capture, display, recording and playback devices together with operating principles and practices are examined. Technical and, often, political merits and deficiencies of key national and international video standards are highlighted. Several formats are shown to win and ultimately to co-exist.
This book begins at fairly basic levels; concepts are introduced with human physiological perceptions of light and colour explained. This leads to the subject matter of luminance and chrominance; their equations and the circuits to process. There is full, detailed analysis of waveform shapes and timings inside video equipment and relevant popular connections e.g. S-video. Several analogue video projects which you can build yourself are also included in this book; with schematics, circuit board layouts and calibration steps to help you obtain the best results. The book makes use of many colour pages where the subject matter demands it (e.g. test cards).
If you really want a deeper understanding of analogue video then this book is for you!
Analogue Electronics and Microcontrollers Projects
Hobbyist electronics can be a fun way to learn new skills that can be helpful to your career. Those who understand the basics of electronics can design their own circuits and projects. However, before you run, you need to learn to walk.
It all starts with analogue electronics. You should be familiar with the simple components and circuits and understand their basic behaviors and the issues you may encounter. The best way to do this is through real experiments. Theory alone is not enough. This book offers a large number of practical entry-level circuits, with which everyone can gain the basic experience.
Through the widespread introduction of microcontrollers, a new chapter in electronics has begun. Microcontrollers are now performing more and more tasks that were originally solved using discrete components and conventional ICs. Starting out has become easier and easier thanks to platforms including Bascom, Arduino, micro:bit. The book introduces numerous manageable microcontroller applications. It’s now a case of less soldering and more programming.
TINA Design Suite is a professional, powerful and affordable circuit simulator. It is a circuit designer and PCB design software package for analysing, designing, and real-time testing of analogue, digital, IBIS, VHDL, Verilog, Verilog AMS, SystemC, MCU, and mixed electronic circuits and their PCB layouts.
In this book, top-selling Elektor author, Prof. Dr. Dogan Ibrahim aims to teach the design and analysis of electrical and electronic circuits and develop PCB boards using both TINA and TINACloud. The book is aimed at electrical/electronic engineers, undergraduate electronic/electrical engineering students at technical colleges and universities, postgraduate and research students, teachers, and hobbyists. Many tested and working simulation examples are provided covering most fields of analogue and digital electrical/electronic engineering. These include AC and DC circuits, diodes, zener diodes, transistor circuits, operational amplifiers, ladder diagrams, 3-phase circuits, mutual inductance, rectifier circuits, oscillators, active and passive filter circuits, digital logic, VHDL, MCUs, switch-mode power supplies, PCB design, Fourier series, and spectrum. Readers do not need to have any programming experience unless they wish to simulate complex MCU circuits.
Program, build, and master 60+ projects with the Wireless RP2040
The Raspberry Pi Pico and Pico W are based on the fast, efficient, and low-cost dual-core ARM Cortex M0+ RP2040 microcontroller chip running at up to 133 MHz and sporting 264 KB of SRAM and 2 MB of Flash memory. Besides spacious memory, the Pico and Pico W offer many GPIO pins, and popular peripheral interface modules like ADC, SPI, I²C, UART, PWM, timing modules, a hardware debug interface, and an internal temperature sensor.
The Raspberry Pi Pico W additionally includes an on-board Infineon CYW43439 Bluetooth and Wi-Fi chipset. At the time of writing this book, the Bluetooth firmware was not yet available. Wi-Fi is however fully supported at 2.4 GHz using the 802.11b/g/n protocols.
This book is an introduction to using the Raspberry Pi Pico W in conjunction with the MicroPython programming language. The Thonny development environment (IDE) is used in all of the 60+ working and tested projects covering the following topics:
Installing the MicroPython on Raspberry Pi Pico using a Raspberry Pi or a PC
Timer interrupts and external interrupts
Analogue-to-digital converter (ADC) projects
Using the internal temperature sensor and external sensor chips
Using the internal temperature sensor and external temperature sensor chips
Datalogging projects
PWM, UART, I²C, and SPI projects
Using Bluetooth, WiFi, and apps to communicate with smartphones
Digital-to-analogue converter (DAC) projects
All projects are tried & tested. They can be implemented on both the Raspberry Pi Pico and Raspberry Pi Pico W, although the Wi-Fi-based subjects will run on the Pico W only. Basic programming and electronics experience are required to follow the projects. Brief descriptions, block diagrams, detailed circuit diagrams, and full MicroPython program listings are given for all projects.
Contrairement aux autres cartes Raspberry Pi, le Raspberry Pi Pico n'a pas de sortie vidéo intégrée.
Cependant, grâce aux IO programmables (PIO) et à ce Pico DVI Sock, il est possible d'ajouter une sortie vidéo DVI au Raspberry Pi Pico !
La Pico DVI Sock a été développée par Luke Wren, un ingénieur Raspberry Pi, pendant son temps libre. Il a publié la conception en ligne sous une licence CC0, afin que chacun puisse construire le matériel à partir des fichiers qu'il a fournis.
L'interface vidéo physique de la Pico DVI Sock est un connecteur HDMI, mais elle émet un signal DVI. Historiquement, HDMI est le successeur du DVI – les signaux DVI peuvent donc être simplement transmis via HDMI. De simples adaptateurs passifs vous permettent de connecter des câbles HDMI à un port DVI. La chaussette DVI peut être soudée à une extrémité du Raspberry Pi Pico. Grâce aux bords crénelés du Pico, la soudure est très simple. Laissez libre cours à votre créativité avec une sortie vidéo numérique supplémentaire sur le Pico.
Voici quelques suggestions/idées de projets possibles :
Mini console de jeu basée sur le Raspberry Pi Pico
Sortie des valeurs de mesure sur un moniteur
Le boîtier Raspberry Pi A+ a été conçu pour s'adapter à la fois au Pi 3 modèle A+ et au Pi 1 modèle A+.
La construction ABS de haute qualité se compose de deux parties. La base présente des découpes pour permettre l'accès à la carte microSD et aux ports HDMI, audio/vidéo et USB, ainsi qu'au connecteur d'alimentation.
There are many so-called 'Arduino compatible' platforms on the market. The ESP8266 – in the form of the WeMos D1 Mini Pro – is one that really stands out. This device includes WiFi Internet access and the option of a flash file system using up to 16 MB of external flash memory. Furthermore, there are ample in/output pins (though only one analogue input), PWM, I²C, and one-wire. Needless to say, you are easily able to construct many small IoT devices!
This book contains the following builds:
A colourful smart home accessory
refrigerator controller
230 V power monitor
door lock monitor
and some further spin-off devices.
All builds are documented together with relevant background information for further study. For your convenience, there is a small PCB for most of the designs; you can also use a perf board. You don’t need to be an expert but the minimum recommended essentials include basic experience with a PC, software, and hardware, including the ability to surf the Internet and assemble PCBs.
And of course: A handle was kept on development costs. All custom software for the IoT devices and PCB layouts are available for free download from at Elektor.com.
Learn to 3D Model & 3D Print with Tinkercad
With this book and the complementary videos, you’ll be 3D printing in no time at all. This course is meant to have you make casings for electronic components but also goes into optimizing your print technique as well as adding a little flair to your 3D creations. The course is perfect for you if you just bought your (first) 3D printer and want to print your own designs as soon as possible while also being able to get more background information.
You’ll get to know the workings of a 3D printer and what software to use to model your object, not forgetting to make it print perfectly. We’ll even use the magic of 3D printing to create things that appear impossible to make (this fast and simple) with any other rapid-prototyping technique.
At the end of this course, it’ll be second nature for you to design an object for 3D printing and fine-tune your print-setting to get the perfect print!
The book includes the following 7 video tutorials:
Introduction
Basic 3D modeling for 3D printing
Modeling a casing
Post-processing
Pushing the limits
Movable parts
Snap fits
39 Experiments with Raspberry Pi and Arduino
This book is about Raspberry Pi 3 and Arduino camera projects.
The book explains in simple terms and with tested and working example projects, how to configure and use a Raspberry Pi camera and USB based webcam in camera-based projects using a Raspberry Pi.
Example projects are given to capture images, create timelapse photography, record video, use the camera and Raspberry Pi in security and surveillance applications, post images to Twitter, record wildlife, stream live video to YouTube, use a night camera, send pictures to smartphones, face and eye detection, colour and shape recognition, number plate recognition, barcode recognition and many more.
Installation and use of popular image processing libraries and software including OpenCV, SimpleCV, and OpenALPR are explained in detail using a Raspberry Pi. The book also explains in detail how to use a camera on an Arduino development board to capture images and then save them on a microSD card.
All projects given in this book have been fully tested and are working. Program listings for all Raspberry Pi and Arduino projects used in this book are available for download on the Elektor website.
Learn to interface and program hardware devices in a wide range of useful applications, using ARM7 microcontrollers and the C programming language. Examples covered in full detail include a simple LED to a multi-megabyte SD card running the FAT file system.
Features of this book
Build prototype circuits on breadboard or Veroboard and interface to ARM microcontrollers.
A 32-bit ARM7 microcontroller is used in interfacing and software examples.
Interfacing principles apply to other ARM microcontrollers and other non-ARM microcontrollers as well.
Example programs are written in the C programming language.
Use only free or open source software.
Download and install all programming tools from the Internet.
Template project files are provided for easy project creation.
Hardware
Interface to LEDs, transistors, optocouplers, relays, solenoids, switches, keypads, LCD displays, seven segment displays, DC motors, stepper motors, external analogue signals using the ADC, RS232, RS-485, TWI, USB, SPI and SD memory cards.
Software
Once hardware has been interfaced to a microcontroller, software must be written to control the hardware. You will learn how to write programs to operate externally interfaced hardware devices, use timers and interrupts. Also learn how to port FAT file system code for use with an SD memory card, program the PWM to produce an audio sine wave, program the PWM to speed control a DC motor and more.
A chapter on more advanced ARM microcontrollers is included with an overview of some of the newest ARM microcontrollers and their features.
This e-book (pdf), a software-only follow up to the best-selling Elektor Visual Studio C# range of books, is aimed at Engineers, Scientists and Enthusiasts who want to learn about the C# language and development environment.
It covers steps from installation, the .NET framework and object oriented programming, through to more advanced concepts including database applications, threading and multi-tasking, internet/network communications and writing DLLs. The DirectX chapters also include video capture. The e-book concludes with several chapters on writing Android applications in C# using the Xamarin add-on.
This e-book is based on the Visual Studio 2015 development environment and latest C# additions including WPF applications, LINQ queries, Charts and new commands such as await and async. The latest Visual Studio debugging features (PerfTips, Diagnostic Tool window and IntellTrace) are covered. Finally, the Android chapters include GPS, E-mail and SMS applications.
Additionally, the e-book provides free on-line access to extensive, well-documented examples — in a try for yourself style — together with links to the author’s videos, guiding you through the necessary steps to get the expected results.