Le Raspberry Pi Bumper est une coque en silicone à clipser qui protège le bas et les bords du Raspberry Pi 5.
Caractéristiques
Bumper en caoutchouc de silicone flexible d'une seule pièce
Permet d'accéder facilement au bouton d'alimentation
Les trous de montage restent accessibles sous le bumper
Téléchargements
Datasheet
Technology is constantly changing. New microcontrollers become available every year and old ones become redundant. The one thing that has stayed the same is the C programming language used to program these microcontrollers. If you would like to learn this standard language to program microcontrollers, then this book is for you!
ARM microcontrollers are available from a large number of manufacturers. They are 32-bit microcontrollers and usually contain a decent amount of memory and a large number of on-chip peripherals. Although this book concentrates on ARM microcontrollers from Atmel, the C programming language applies equally to other manufacturer’s ARMs as well as other microcontrollers.
Features of this book
Use only free or open source software.
Learn how to download, set up and use free C programming tools.
Start learning the C language to write simple PC programs before tackling embedded programming - no need to buy an embedded system right away!
Start learning to program from the very first chapter with simple programs and slowly build from there.
No programming experience is necessary!
Learn by doing - type and run the example programs and exercises.
Sample programs and exercises can be downloaded from the Internet.
A fun way to learn the C programming language.
Ideal for electronic hobbyists, students and engineers wanting to learn the C programming language in an embedded environment on ARM microcontrollers.
Develop innovative hardware-based projects in C
The Raspberry Pi has traditionally been programmed using Python. Although this is a very powerful language, many programmers may not be familiar with it. C on the other hand is perhaps the most commonly used programming language and all embedded microcontrollers can be programmed using it.
The C language is taught in most technical colleges and universities and almost all engineering students are familiar with using it with their projects. This book is about using the Raspberry Pi with C to develop a range of hardware-based projects. Two of the most popular C libraries, wiringPi and pigpio are used.
The book starts with an introduction to C and most students and newcomers will find this chapter invaluable. Many projects are provided in the book, including using Wi-Fi and Bluetooth to establish communication with smartphones.
Many sensor and hardware-based projects are included. Both wiringPi and pigpio libraries are used in all projects. Complete program listings are given with full explanations. All projects have been fully tested and work.
The following hardware-based projects are provided in the book:
Using sensors
Using LCDs
I²C and SPI buses
Serial communication
Multitasking
External and timer interrupts
Using Wi-Fi
Webservers
Communicating with smartphones
Using Bluetooth
Sending data to the cloud
Program listings of all Raspberry Pi projects developed in this book are available on the Elektor website. Readers can download and use these programs in their projects. Alternatively, they can customize them to suit their applications.
Develop innovative hardware-based projects in C
The Raspberry Pi has traditionally been programmed using Python. Although this is a very powerful language, many programmers may not be familiar with it. C on the other hand is perhaps the most commonly used programming language and all embedded microcontrollers can be programmed using it.
The C language is taught in most technical colleges and universities and almost all engineering students are familiar with using it with their projects. This book is about using the Raspberry Pi with C to develop a range of hardware-based projects. Two of the most popular C libraries, wiringPi and pigpio are used.
The book starts with an introduction to C and most students and newcomers will find this chapter invaluable. Many projects are provided in the book, including using Wi-Fi and Bluetooth to establish communication with smartphones.
Many sensor and hardware-based projects are included. Both wiringPi and pigpio libraries are used in all projects. Complete program listings are given with full explanations. All projects have been fully tested and work.
The following hardware-based projects are provided in the book:
Using sensors
Using LCDs
I²C and SPI buses
Serial communication
Multitasking
External and timer interrupts
Using Wi-Fi
Webservers
Communicating with smartphones
Using Bluetooth
Sending data to the cloud
Program listings of all Raspberry Pi projects developed in this book are available on the Elektor website. Readers can download and use these programs in their projects. Alternatively, they can customize them to suit their applications.
Technology is constantly changing. New microcontrollers become available every year. The one thing that has stayed the same is the C programming language used to program these microcontrollers. If you would like to learn this standard language to program microcontrollers, then this book is for you!
Arduino is the hardware platform used to teach the C programming language as Arduino boards are available worldwide and contain the popular AVR microcontrollers from Atmel.
Atmel Studio is used as the development environment for writing C programs for AVR microcontrollers. It is a full-featured integrated development environment (IDE) that uses the GCC C software tools for AVR microcontrollers and is free to download.
At a glance:
Start learning to program from the very first chapter
No programming experience is necessary
Learn by doing – type and run the example programs
A fun way to learn the C programming language
Ideal for electronic hobbyists, students and engineers wanting to learn the C programming language in an embedded environment on AVR microcontrollers
Use the free full-featured Atmel Studio IDE software for Windows
Write C programs for 8-bit AVR microcontrollers as found on the Arduino Uno and MEGA boards
Example code runs on Arduino Uno and Arduino MEGA 2560 boards and can be adapted to run on other AVR microcontrollers or boards
Use the AVR Dragon programmer/debugger in conjunction with Atmel Studio to debug C programs
Technology is constantly changing. New microcontrollers become available every year. The one thing that has stayed the same is the C programming language used to program these microcontrollers. If you would like to learn this standard language to program microcontrollers, then this book is for you!
Arduino is the hardware platform used to teach the C programming language as Arduino boards are available worldwide and contain the popular AVR microcontrollers from Atmel.
Atmel Studio is used as the development environment for writing C programs for AVR microcontrollers. It is a full-featured integrated development environment (IDE) that uses the GCC C software tools for AVR microcontrollers and is free to download.
At a glance:
Start learning to program from the very first chapter
No programming experience is necessary
Learn by doing – type and run the example programs
A fun way to learn the C programming language
Ideal for electronic hobbyists, students and engineers wanting to learn the C programming language in an embedded environment on AVR microcontrollers
Use the free full-featured Atmel Studio IDE software for Windows
Write C programs for 8-bit AVR microcontrollers as found on the Arduino Uno and MEGA boards
Example code runs on Arduino Uno and Arduino MEGA 2560 boards and can be adapted to run on other AVR microcontrollers or boards
Use the AVR Dragon programmer/debugger in conjunction with Atmel Studio to debug C programs
This e-book (pdf), a software-only follow up to the best-selling Elektor Visual Studio C# range of books, is aimed at Engineers, Scientists and Enthusiasts who want to learn about the C# language and development environment.
It covers steps from installation, the .NET framework and object oriented programming, through to more advanced concepts including database applications, threading and multi-tasking, internet/network communications and writing DLLs. The DirectX chapters also include video capture. The e-book concludes with several chapters on writing Android applications in C# using the Xamarin add-on.
This e-book is based on the Visual Studio 2015 development environment and latest C# additions including WPF applications, LINQ queries, Charts and new commands such as await and async. The latest Visual Studio debugging features (PerfTips, Diagnostic Tool window and IntellTrace) are covered. Finally, the Android chapters include GPS, E-mail and SMS applications.
Additionally, the e-book provides free on-line access to extensive, well-documented examples — in a try for yourself style — together with links to the author’s videos, guiding you through the necessary steps to get the expected results.
39 Experiments with Raspberry Pi and Arduino
This book is about Raspberry Pi 3 and Arduino camera projects.
The book explains in simple terms and with tested and working example projects, how to configure and use a Raspberry Pi camera and USB based webcam in camera-based projects using a Raspberry Pi.
Example projects are given to capture images, create timelapse photography, record video, use the camera and Raspberry Pi in security and surveillance applications, post images to Twitter, record wildlife, stream live video to YouTube, use a night camera, send pictures to smartphones, face and eye detection, colour and shape recognition, number plate recognition, barcode recognition and many more.
Installation and use of popular image processing libraries and software including OpenCV, SimpleCV, and OpenALPR are explained in detail using a Raspberry Pi. The book also explains in detail how to use a camera on an Arduino development board to capture images and then save them on a microSD card.
All projects given in this book have been fully tested and are working. Program listings for all Raspberry Pi and Arduino projects used in this book are available for download on the Elektor website.
Tout sur les protocoles et leur mise en œuvre avec Arduino
Initialement destiné aux véhicules routiers, le réseau CAN (« Controller Area Network ») et son successeur le réseau CAN FD (« Flexible Data ») ont vu leurs champs d’application s’élargir à de nouveaux domaines. L’industrie propose de nombreux modules microcontrôleurs dotés d’une interface CAN et/ou CAN FD. L’environnement de développement Arduino a démocratisé la programmation de ces modules et il existe des bibliothèques qui implémentent un pilote CAN et/ou un pilote CAN FD.
La première partie dresse un rapide historique des réseaux CAN et CAN FD et expose la problématique des lignes de transmission en abordant succinctement leur théorie et présentant des résultats de simulation Spice.
La deuxième partie est consacrée au réseau CAN, en détaillant successivement la fonction logique du réseau, les transcepteurs, les contrôleurs, la topologie la plus classique (le bus) et d’autres moins courantes, les répéteurs et les passerelles. Les aspects particuliers du protocole, tels que le bit stuffing, l’arbitrage, les trames d’erreur, la détection des erreurs sont exposés. La discussion de la fiabilité du protocole est illustrée par des exemples mettant en évidence ses faiblesses.
La troisième partie présente le protocole CAN FD, ses deux variantes CAN FD ISO et CAN FD non ISO, leurs fiabilités, leurs faiblesses, mises en évidence par des exemples. Différents transcepteurs et contrôleurs CAN FD sont décrits.
La quatrième partie est dédiée aux applications : comment utiliser les services d’un pilote, concevoir une messagerie, utiliser un analyseur logique. Deux exemples d’application terminent cette partie.
Ce livre s’adresse aux amateurs et aux ingénieurs non spécialistes pour comprendre les possibilités qu’offre un réseau CAN et comment on le met en œuvre. Un enseignant trouvera des informations pour approfondir ses connaissances et pour concevoir des travaux pratiques. Une connaissance des microcontrôleurs, de leur programmation, de l’électronique numérique aidera à la lecture des schémas. La connaissance du langage C++ et du langage de simulation électronique Spice facilitera la compréhension des programmes qui sont décrits dans le livre. Tous les codes source sont disponibles sur le dépôt GitHub de l’auteur.
Téléchargements
GitHub
Tout sur les protocoles et leur mise en œuvre avec Arduino
Initialement destiné aux véhicules routiers, le réseau CAN (« Controller Area Network ») et son successeur le réseau CAN FD (« Flexible Data ») ont vu leurs champs d’application s’élargir à de nouveaux domaines. L’industrie propose de nombreux modules microcontrôleurs dotés d’une interface CAN et/ou CAN FD. L’environnement de développement Arduino a démocratisé la programmation de ces modules et il existe des bibliothèques qui implémentent un pilote CAN et/ou un pilote CAN FD.
La première partie dresse un rapide historique des réseaux CAN et CAN FD et expose la problématique des lignes de transmission en abordant succinctement leur théorie et présentant des résultats de simulation Spice.
La deuxième partie est consacrée au réseau CAN, en détaillant successivement la fonction logique du réseau, les transcepteurs, les contrôleurs, la topologie la plus classique (le bus) et d’autres moins courantes, les répéteurs et les passerelles. Les aspects particuliers du protocole, tels que le bit stuffing, l’arbitrage, les trames d’erreur, la détection des erreurs sont exposés. La discussion de la fiabilité du protocole est illustrée par des exemples mettant en évidence ses faiblesses.
La troisième partie présente le protocole CAN FD, ses deux variantes CAN FD ISO et CAN FD non ISO, leurs fiabilités, leurs faiblesses, mises en évidence par des exemples. Différents transcepteurs et contrôleurs CAN FD sont décrits.
La quatrième partie est dédiée aux applications : comment utiliser les services d’un pilote, concevoir une messagerie, utiliser un analyseur logique. Deux exemples d’application terminent cette partie.
Ce livre s’adresse aux amateurs et aux ingénieurs non spécialistes pour comprendre les possibilités qu’offre un réseau CAN et comment on le met en œuvre. Un enseignant trouvera des informations pour approfondir ses connaissances et pour concevoir des travaux pratiques. Une connaissance des microcontrôleurs, de leur programmation, de l’électronique numérique aidera à la lecture des schémas. La connaissance du langage C++ et du langage de simulation électronique Spice facilitera la compréhension des programmes qui sont décrits dans le livre. Tous les codes source sont disponibles sur le dépôt GitHub de l’auteur.
Téléchargements
GitHub
Ce module CAN est basé sur le contrôleur de bus CAN MCP2515 et l'émetteur-récepteur CAN TJA1050. Avec ce module, vous pourrez facilement contrôler n'importe quel appareil CAN Bus par interface SPI avec votre MCU, tel qu'Arduino Uno et ainsi de suite.
Caractéristiques
Prise en charge PEUT V2.0B
Taux de communication jusqu'à 1 Mo/s
Tension de fonctionnement : 5 V
Courant de fonctionnement : 5 mA
Interface : SPI
Téléchargements
Fiche technique MCP2515
Fiche technique TJA1050
Boîtier de qualité pour Raspberry B+, 2B, 3B utilisé avec un écran tactile 7 pouces de Joy-IT.
Transforme instantanément votre RPi en élégante tablette PC !
Dimensions
Largeur x Hauteur x Profondeur : 185 x 128 x 15 mm
TINA Design Suite is a professional, powerful and affordable circuit simulator. It is a circuit designer and PCB design software package for analysing, designing, and real-time testing of analogue, digital, IBIS, VHDL, Verilog, Verilog AMS, SystemC, MCU, and mixed electronic circuits and their PCB layouts.
In this book, top-selling Elektor author, Prof. Dr. Dogan Ibrahim aims to teach the design and analysis of electrical and electronic circuits and develop PCB boards using both TINA and TINACloud. The book is aimed at electrical/electronic engineers, undergraduate electronic/electrical engineering students at technical colleges and universities, postgraduate and research students, teachers, and hobbyists. Many tested and working simulation examples are provided covering most fields of analogue and digital electrical/electronic engineering. These include AC and DC circuits, diodes, zener diodes, transistor circuits, operational amplifiers, ladder diagrams, 3-phase circuits, mutual inductance, rectifier circuits, oscillators, active and passive filter circuits, digital logic, VHDL, MCUs, switch-mode power supplies, PCB design, Fourier series, and spectrum. Readers do not need to have any programming experience unless they wish to simulate complex MCU circuits.
TINA Design Suite is a professional, powerful and affordable circuit simulator. It is a circuit designer and PCB design software package for analysing, designing, and real-time testing of analogue, digital, IBIS, VHDL, Verilog, Verilog AMS, SystemC, MCU, and mixed electronic circuits and their PCB layouts.
In this book, top-selling Elektor author, Prof. Dr. Dogan Ibrahim aims to teach the design and analysis of electrical and electronic circuits and develop PCB boards using both TINA and TINACloud. The book is aimed at electrical/electronic engineers, undergraduate electronic/electrical engineering students at technical colleges and universities, postgraduate and research students, teachers, and hobbyists. Many tested and working simulation examples are provided covering most fields of analogue and digital electrical/electronic engineering. These include AC and DC circuits, diodes, zener diodes, transistor circuits, operational amplifiers, ladder diagrams, 3-phase circuits, mutual inductance, rectifier circuits, oscillators, active and passive filter circuits, digital logic, VHDL, MCUs, switch-mode power supplies, PCB design, Fourier series, and spectrum. Readers do not need to have any programming experience unless they wish to simulate complex MCU circuits.
Caractéristiques
Renseignez-vous sur les prévisions météo de votre région
Écouter une blague
Demande-lui de te chanter une chanson
Régler un chronomètre
Faire en sorte que Spencer affiche des animations personnalisées
Riez de ses références ringardes à la culture populaire
Inclus
Circuit imprimé de Spencer comprenant une grille LED pré-soudée de 144 pixels
La carte cérébrale – fait des choses intelligentes et comprend un processeur double cœur, une puce de mémoire flash de 16 Mo et des circuits de gestion de l'alimentation
Boîtier en acrylique – cela protège les entrailles de Spencer du monde extérieur
Un gros bouton rouge
Divers composants plus petits tels que des résistances et des boutons-poussoirs
Câble micro USB pour alimenter votre Spencer
Haut-parleur 5W
Livret d'instructions - prêt pour votre consommation de connaissances hors ligne
Vous trouverez ici le guide de montage !
TurtleBot 4 est la nouvelle génération de la plateforme robotique open source la plus populaire au monde pour l'éducation et la recherche, offrant une meilleure puissance de calcul, de meilleurs capteurs et une expérience utilisateur de classe mondiale à un prix abordable. TurtleBot 4 Lite est équipée d'une base mobile iRobot Create3, d'un puissant Raspberry Pi 4 exécutant ROS 2, d'une caméra stéréo spatiale OAK-D AI, d'un LiDAR 2D et de bien d'autres choses encore. Tous les composants ont été intégrés de manière transparente pour offrir une plateforme de développement et d'apprentissage prête à l'emploi. Profitez de la communauté florissante de développeurs ROS open source et commencez à apprendre la robotique dès le premier jour. Spécifications Plate-forme de base iRobot Create 3 Roues (diamètre) 72 mm Garde au sol 4,5 mm Ordinateur de bord Raspberry Pi 4 (4 Go) Vitesse linéaire maximale 0,31 m/s en mode sécurisé0,46 m/s sans mode sécurisé Vitesse angulaire maximale 1,90 rad/s Charge utile maximale 9 kg Temps de fonctionnement 2h 30m - 4h selon la charge Temps de charge 2h 30m Lidar RPLIDAR A1M8 Caméra OAK-D-Lite Alimentation utilisateur VBAT @1.9 A5 V @ faible courant3,3 V @ faible courant Extension USB 2x USB 2.0 (Type A)2x USB 3.0 (Type A) LED programmables Créer 3 anneaux lumineux Boutons et interrupteurs 2x boutons d'utilisateur Create 31x bouton d'alimentation Create3 Batterie 26 Wh Lithium Ion (14,4 V nominal) Station d'accueil Inclus Taille (L x L x H) 342 x 339 x 192 mm Poids 3,3 kg Téléchargements • Manuel de l’utilisateur
Example projects with Node-RED, MQTT, WinCC SCADA, Blynk, and ThingSpeak
This comprehensive guide unlocks the power of Modbus TCP/IP communication with Arduino. From the basics of the Modbus protocol right up to full implementation in Arduino projects, the book walks you through the complete process with lucid explanations and practical examples.
Learn how to set up Modbus TCP/IP communication with Arduino for seamless data exchange between devices over a network. Explore different Modbus functions and master reading and writing registers to control your devices remotely. Create Modbus client and server applications to integrate into your Arduino projects, boosting their connectivity and automation level.
With detailed code snippets and illustrations, this guide is perfect for beginners and experienced Arduino enthusiasts alike. Whether you‘re a hobbyist looking to expand your skills or a professional seeking to implement Modbus TCP/IP communication in your projects, this book provides all the knowledge you need to harness the full potential of Modbus with Arduino.
Projects covered in the book:
TCP/IP communication between two Arduino Uno boards
Modbus TCP/IP communication within the Node-RED environment
Combining Arduino, Node-RED, and Blynk IoT cloud
Interfacing Modbus TCP/IP with WinCC SCADA to control sensors
Using MQTT protocol with Ethernet/ESP8266
Connecting to ThingSpeak IoT cloud using Ethernet/ESP8266
Example projects with Node-RED, MQTT, WinCC SCADA, Blynk, and ThingSpeak
This comprehensive guide unlocks the power of Modbus TCP/IP communication with Arduino. From the basics of the Modbus protocol right up to full implementation in Arduino projects, the book walks you through the complete process with lucid explanations and practical examples.
Learn how to set up Modbus TCP/IP communication with Arduino for seamless data exchange between devices over a network. Explore different Modbus functions and master reading and writing registers to control your devices remotely. Create Modbus client and server applications to integrate into your Arduino projects, boosting their connectivity and automation level.
With detailed code snippets and illustrations, this guide is perfect for beginners and experienced Arduino enthusiasts alike. Whether you‘re a hobbyist looking to expand your skills or a professional seeking to implement Modbus TCP/IP communication in your projects, this book provides all the knowledge you need to harness the full potential of Modbus with Arduino.
Projects covered in the book:
TCP/IP communication between two Arduino Uno boards
Modbus TCP/IP communication within the Node-RED environment
Combining Arduino, Node-RED, and Blynk IoT cloud
Interfacing Modbus TCP/IP with WinCC SCADA to control sensors
Using MQTT protocol with Ethernet/ESP8266
Connecting to ThingSpeak IoT cloud using Ethernet/ESP8266
Cette compilation comprend des articles intégrés de l'actuel Elektor entre juillet 2012 et novembre 2014.
Les documents suivants sont inclus dans le numéro de document (PDF) avec la fonction de navigation disponible et les articles sont intéressants.
L'ESP8266 d'Espressif est une puce Wi-Fi dotée d'une pile TCP/IP complète et d'une capacité de microcontrôleur. Il a fait des vagues dans la communauté des fabricants grâce à son prix bas.
Mais de nombreux développeurs étaient mécontents de la consommation électrique élevée de l'ESP8266. L'ESP32, équipé d'un coprocesseur ULP (Ultra Low Power), propose un remède à cela.
Cet e-book présente un certain nombre de projets mettant en vedette ESP32 et ESP8266 et démontre leurs performances dans différentes applications.
Des articles
Journal lumineux défiant512 pilotes LED pour Wi-Fi dotés d'un ESP-12F
Regarder avec VFD et ESP32À la précision d'Internet
L'ESP32 est idéal pour la consommationProgrammation du coprocesseur ULP
Adaptateur de programmation USB pour ESP8266Dans la famille Espressif, je voudrais l'ESP-01 et l'ESP-012
Émulateur DCF77 à ESP8266 Des ondes radio à l'internet
Thermostat sur le bureau WiFiSurveillance de la température flexible et programmable
Minutes pour le thermostat du bureau WiFiSept canaux de temporisation d'une précision atomique
Coûteau suisse pour microcontrôleursPlatformIO, un outil de programmation universel
Station Météo NucleoInformations mises à jour sur l'affichage sur l'écran LCD
AllerNotifierUne interface flexible pour les captureurs d'IdO
Regarder RGBChiffreAffiche avec 7 segments et couleur
ESP32 pour les utilitaires exigeantsProgrammation avec les outils d'origine
Mutation de l'ESP8266Découvrons l'ESP32 avec l'EDI d'Arduino
MicroPythonLe Python des petits systèmes
MicroPython et PyBoardLa LED qui clignote…Au serveur web qui fait clignoter une LED
Machine de surveillance pour ESP8266Domotique pour la transition énergétique
WLAN compact et autonomeOu comment utiliser la puce ESP8266 sans µC
ESP8266 sur la carte d'entrées/sorties AndroidLancez-vous dans la mise à jour du micrologiciel
WLAN pour microcontrôleursAvec la puce ESP8266
Carte de commande Wi-Fi : le retourRelies des objets à votre ordiphone
Computer vision is probably the most exciting branch of image processing, and the number of applications in robotics, automation technology and quality control is constantly increasing. Unfortunately entering this research area is, as yet, not simple.
Those who are interested must first go through a lot of books, publications and software libraries. With this book, however, the first step is easy. The theoretically founded content is understandable and is supplemented by many practical examples. Source code is provided with the specially developed platform-independent open source library IVT in the programming language C/C++. The use of the IVT is not necessary, but it does make for a much easier entry and allows first developments to be quickly produced.
The authorship is made up of research assistants of the chair of Professor Ruediger Dillmann at the Institut für Technische Informatik (ITEC), Universitaet Karlsruhe (TH). Having gained extensive experience in image processing in many research and industrial projects, they are now passing this knowledge on.
Among other subjects, the following are dealt with in the fundamentals section of the book: Lighting, optics, camera technology, transfer standards, camera calibration, image enhancement, segmentation, filters, correlation and stereo vision.
The practical section provides the efficient implementation of the algorithms, followed by many interesting applications such as interior surveillance, bar code scanning, object recognition, 3-D scanning, 3-D tracking, a stereo camera system and much more.
A Combat Guide against E-waste and Throwawayism
This book is for anyone who enjoys tinkering with analog and digital hardware electronics. Regardless of the sophistication of your workspace, only basic tools are required to achieve truly satisfying results. It is intended as a reference guide among other hardware repair publications you may have in your library. However, the book goes a step further than most other repair guides in addressing issues in the modern era of discarded electronics called e-waste.
E-waste should be put to good use. Producing anything new requires not just precious resources and labor, but also energy to make and deliver it to global retail shelves. Your talents and love of electronics can be put to good use by rescuing and resurrecting at least selected units from this endless stream of e-waste. Examples include either restoring through repair, or salvaging reusable electronic and mechanical components for your next project.
Smart tips are provided throughout the book, and much information is tabulated for easy reference. The book expands age-old repair and hacking techniques applied for repair on the workbench into clever methods and applications to achieve effective results with discarded or “non-servicable” electronic consumer products. The final chapter provides real-life examples using all of the previously discussed content in a summarized form for each example repair type.
A Combat Guide against E-waste and Throwawayism
This book is for anyone who enjoys tinkering with analog and digital hardware electronics. Regardless of the sophistication of your workspace, only basic tools are required to achieve truly satisfying results. It is intended as a reference guide among other hardware repair publications you may have in your library. However, the book goes a step further than most other repair guides in addressing issues in the modern era of discarded electronics called e-waste.
E-waste should be put to good use. Producing anything new requires not just precious resources and labor, but also energy to make and deliver it to global retail shelves. Your talents and love of electronics can be put to good use by rescuing and resurrecting at least selected units from this endless stream of e-waste. Examples include either restoring through repair, or salvaging reusable electronic and mechanical components for your next project.
Smart tips are provided throughout the book, and much information is tabulated for easy reference. The book expands age-old repair and hacking techniques applied for repair on the workbench into clever methods and applications to achieve effective results with discarded or “non-servicable” electronic consumer products. The final chapter provides real-life examples using all of the previously discussed content in a summarized form for each example repair type.
Practical Applications and Project with Arduino, ESP32, and RP2040
Immerse yourself in the fascinating world of control engineering with Arduino and ESP32! This book offers you a practical introduction to classic and modern control methods, including PID controllers, fuzzy logic, and sliding-mode controllers.
In the first part, you will learn the basics of the popular Arduino controllers, such as the Arduino Uno and the ESP32, as well as the integration of sensors for temperature and pH measurement (NTC, PT100, PT1000, and pH sensor).
You will learn how to use these sensors in various projects and how to visualize data on a Nextion TFT display. The course continues with an introduction to actuators such as MOSFET switches, H-bridges, and solid-state relays, which are used to control motors and actuators. You will learn to analyze and model controlled systems, including PT1 and PT2 control.
The book focuses on the implementation of fuzzy and PID controllers for controlling temperature and DC motors. Both the Arduino Uno and the ESP32 are used. The sliding-mode controller is also introduced.
In the second-to-last chapter, you will explore the basics of neural networks and learn how machine learning can be used on an Arduino. In the last chapter, there is a practical example of a fuzzy controller for feeding electricity into the household grid.
This book is the perfect choice for engineers, students, and electronics engineers who want to expand their projects with innovative control techniques.